With Red and Antea's skills, I can work to root out the cause of a haunting and then decide what to do to put a stop to it. Hearts and hauntingsĪs a banisher, I get the chance to experience what it's like to be a ghost detective by investigating the first haunting case of the game. But as you progress, you can unlock some unique moves and powers, as well as upgrades for your gear and weapons using certain resources. To start out with, I only have basic light and heavy attacks for the pair of them, and Red is only equipped with a sword. I can then switch over to Antea who can see what's invisible to the living and clear the ghostly substance away to reveal something Red can interact with. In one instance, for example, Red's Bane rings begin to glow again, indicating that spectral matter is nearby. The duality of using both characters works very well both in and out of combat. On the Xbox controller, pressing Y allows me to switch between the two characters quickly to fluidly make use of their skills. In one sense, I can see why this has been done to make you feel her presence when you fight as Red, but I did find it a little distracting on occasion. During my session, Antea actually seems to call for me to let her help out more times than is really needed, as though she's constantly saying something in a fight to remind me that I can make use of both characters during one enemy-heavy skirmish.
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